<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Auto Realms Devlog - itch.io</title><link>https://zurkatanis.itch.io/auto-realms</link><description>Card Battler Auto Style</description><item><guid>https://zurkatanis.itch.io/auto-realms/devlog/1530757/major-update</guid><title>Major Update!</title><link>https://zurkatanis.itch.io/auto-realms/devlog/1530757/major-update</link><pubDate>Fri, 22 May 2026 16:37:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>v1.6 Patch Update Quick patch dropping a fix-heavy batch — mostly Death Knight reliability, plus a couple of UI polish bits. 🗡 Death Knight, take three Two real bugs were in there at launch: Coun...</p>]]></description></item><item><guid>https://zurkatanis.itch.io/auto-realms/devlog/1526433/feedback-appreciated-new-auto-battler-prototype</guid><title>Feedback Appreciated! New auto-battler prototype.</title><link>https://zurkatanis.itch.io/auto-realms/devlog/1526433/feedback-appreciated-new-auto-battler-prototype</link><pubDate>Sun, 17 May 2026 21:06:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MzIyOTUwLnBuZw==/400x224%23c/X17EhB.png"/><p>Hello! Uploaded the bones of a card game auto-battler. Curious what people think! What do you think of the core mechanics and keywords? What do you think of the stat progression by turn? Does this hav...</p>]]></description></item></channel></rss>